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Requirements for Talents (and Martial Techniques)
http://forums.paradigmconcepts.com/viewtopic.php?f=10&t=2351
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Author:  Haakon_val'Ishi [ Wed Jul 27, 2016 3:39 pm ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

Trust me players will always find something to "grump" about. I had a great concept for a Coryani Battle Mage only to find out I have to have Arcanum: Sorcery, when I wanted to go the Arcanum: Meditation route...oh well... :(

Upon further reflection I have elected to go Inquisitor of the Mother Church with this character...in the end a far more "fun" choice... :D :twisted:

Author:  Southernskies [ Thu Jul 28, 2016 6:44 pm ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

You do realize that under the ruling, "Learn Martial Technique" is a specifically named talent and is still a valid exemption for Background/Path. It just happens to be a Talent you can take multiple times and gives a different benefit each time.

Author:  Hat [ Thu Jul 28, 2016 7:27 pm ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

Southernskies wrote:
You do realize that under the ruling, "Learn Martial Technique" is a specifically named talent and is still a valid exemption for Background/Path. It just happens to be a Talent you can take multiple times and gives a different benefit each time.


I believe Matt's intent is plain. If you've got an alternate wording that you feel is clear and eliminates that confusion, I expect he's open to hearing it.

With a sweep of his hat,

Paul

Author:  deluge [ Fri Jul 29, 2016 7:18 am ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

If there is still confusion then I would say that -

if Learn Martial Technique is provided by an Archetype, Background or Path without a specific Martial Technique being mentioned, then all Requirements for the Martial Technique chosen must be met. The difference is between a Martial Technique specified and one chosen.

Author:  FGJustice [ Fri Jul 29, 2016 7:30 am ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

I would argue that Learn Martial Technique isn't a specifically named talent, any more than "choose any Combat talent" is. You're still having to pick a talent within a restricted set. Learn Martial Technique: Lunge or Learn Martial Technique: Sweeping Strikes would be examples of a specifically named talent.

Author:  wilcoxon [ Fri Jul 29, 2016 8:27 am ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

deluge wrote:
If there is still confusion then I would say that -

if Learn Martial Technique is provided by an Archetype, Background or Path without a specific Martial Technique being mentioned, then all Requirements for the Martial Technique chosen must be met. The difference is between a Martial Technique specified and one chosen.


That's how I would interpret Matt's ruling for Background and Path. However, the reason for ignoring requirements for Archetype Talents still applies to Learn Martial Technique (it's impossible to actually meet any stat, skill, or Talent prereqs) so, again, we need to ignore prereqs for Martial Techniques granted by Archetype (only relevant for Martial).

Author:  val Holryn [ Fri Jul 29, 2016 8:43 am ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

FGJustice wrote:
I would argue that Learn Martial Technique isn't a specifically named talent, any more than "choose any Combat talent" is. You're still having to pick a talent within a restricted set. Learn Martial Technique: Lunge or Learn Martial Technique: Sweeping Strikes would be examples of a specifically named talent.

I think Matt and others agree with you. At creation in the archetype phase you get to ignore reqs on Learn Martial technique (if you are a martial character). Everywhere I else you have to meet the reqs of the MT you wish to take.

Author:  Southernskies [ Fri Jul 29, 2016 6:43 pm ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

In that case, Arcane Spell Casting is caught in the same trap. ie: a Path grants you Arcane Spell Casting but you don't have the correct stat, thus cannot actually choose one.

Author:  val Holryn [ Fri Jul 29, 2016 8:45 pm ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

::sigh:: As I understand Matt

...you ignore the requirements at the Archetype phase. So if you are martial you (can) get MT: Sweeping Strike. Or as an expert you could take Presti or Quick with your any 2 skill talents ... and/or you have no problems with ASC as an Arcane archetype (or DSC if you are divine...)

But that changes for paths and backgrounds. If you get something from one like "any combat talent" then you still have to meet the requirements of what you pick.

Author:  FGJustice [ Sat Jul 30, 2016 4:40 am ]
Post subject:  Re: Requirements for Talents (and Martial Techniques)

Also, to my knowledge, there is no Path that doesn't specify which ASC it grants. The core book has Magi, Psion, Sorcerer Priest, and Sword Sage. Each of them tell you which version of ASC they grant.

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