I don't see any issues with combining them.
Quote:
Guarded Charge
Requirements: Melee (any) +6
Category: Base
Attack: Avoidance (Qu)
Speed (Recovery): +3 (1)
Range: Melee
Effect: When you utilize the Charge attack option (pg. 311), you only suffer a -4 to your Avoidance till your next action. This penalty is further reduced to -2 once you reach +12 with
any Melee skill specialization.
Note: This maneuver improves upon the Charge attack option (pg. 311). As such, this maneuver’s Speed is not added to that for performing a Charge.
Weapons: Any melee weapon or unarmed.
Quote:
Pounce [Limited]
Requirements: minimum Pace of 25’ and Melee (Unarmed) 3
Category: Base
Attack: Avoidance (Pr)
Speed (Recovery): +3 (2)
Range: Melee
Effect: Weapon; if you also successfully bypass your opponent’s Fortitude, your target is knocked prone. You must charge at least 10’ to use this maneuver, and it may only be used against opponent’s one size category larger or smaller.
Note: This maneuver improves upon the Charge Attack Option. As such, this maneuver’s Speed replaces that of performing a Charge.
Weapons: bite attack or claws
Advanced Man.
Guarded PounceRequirements: minimum Pace of 25’ and Melee (Unarmed) 6
Category: Advanced
Attack: Avoidance (Pr)
Speed (Recovery): +3 (5)
Range: Melee
Effect: Weapon; if you also successfully bypass your opponent’s Fortitude, your target is knocked prone. You must charge at least 10’ to use this maneuver, and it may only be used against opponent’s one size category larger or smaller. When you utilize the Charge attack option (pg. 311), you only suffer a -4 to your Avoidance till your next action. This penalty is further reduced to -2 once you reach +12 with any Melee skill specialization.