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Expatriate and Altherian access to firearms https://forums.paradigmconcepts.com/viewtopic.php?f=10&t=1935 |
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Author: | Eric Hughes [ Fri Jul 24, 2015 6:53 pm ] |
Post subject: | Expatriate and Altherian access to firearms |
Am I correct to assume that if your starting nation is Freeport, and you take Expatriate Background and chose Altheria as your adopted nation, you can legally carry flintlocks? Or do you have to be a native born Altherian Citizen? |
Author: | Nierite [ Fri Jul 24, 2015 7:02 pm ] |
Post subject: | Re: Expatriate and Altherian access to firearms |
You are not considered to be a citizen of Altheria, you are an exile to that land. As such, you are NOT Altheran, and therefore cannot carry a gun unless you are a Val or Altharen Priest. |
Author: | Eric Hughes [ Fri Jul 24, 2015 7:08 pm ] |
Post subject: | Re: Expatriate and Altherian access to firearms |
Interesting, because Expatriate will give anybody a flintlock if Altheria is the adopted nation. I guess you could steal one once you get there. But I believe that would make for a short lived PC, as I suspect that any GM would ask for his license should I bring a gun toting pirate to the table. Thanks for the clarification Cody. |
Author: | val Holryn [ Fri Jul 24, 2015 7:26 pm ] |
Post subject: | Re: Expatriate and Altherian access to firearms |
I agree with Cody. On the other hand if you reverse it so that you are an Altherian expat living in the Pirate Isles then you'd keep your right to carry. |
Author: | Eric Hughes [ Fri Jul 24, 2015 7:31 pm ] |
Post subject: | Re: Expatriate and Altherian access to firearms |
But Freeport went -BOOM- don't know anybody that actually lives there now. ![]() ![]() |
Author: | Haakon_val'Ishi [ Fri Jul 24, 2015 7:47 pm ] |
Post subject: | Re: Expatriate and Altherian access to firearms |
Eric if you want to be a pirate type of character what about Censure. I'm sure some pirates...er "privateers" operate out of that port city. Especially if you curry favor with the right Houses. I do love that place! Especially since Freeport is gone. ![]() ![]() ![]() |
Author: | Eric Hughes [ Fri Jul 24, 2015 7:56 pm ] |
Post subject: | Re: Expatriate and Altherian access to firearms |
Oh no. This guy has the nightmares to prove his survival from the cataclysm. I don't really want to use the flintlock, but it's on the mini. |
Author: | Taffy [ Sun Jul 26, 2015 6:22 pm ] |
Post subject: | Re: Expatriate and Altherian access to firearms |
Freeport went boom? |
Author: | toodeep [ Sun Jul 26, 2015 8:48 pm ] |
Post subject: | Re: Expatriate and Altherian access to firearms |
Taffy wrote: Freeport went boom? Ya, that was my thought too. When did that happen? I checked the core book. It's odd. Freeport is indeed referenced several times in the book, and seems to still exist, as it is one of the locations in the pirate islands that PC's can come from according to the table, but there is no actual description of Freeport in the Pirate Islands section of the book, which seems odd. |
Author: | Nierite [ Sun Jul 26, 2015 11:09 pm ] |
Post subject: | Re: Expatriate and Altherian access to firearms |
Freeport the city made the transition (in its own way) into the ARPG rules, and has been referenced several places. That said, no stories have taken place in that area as of yet in the last few years, so news of the islands is scarce. For all the people of the First City know, all of the pirate isles have been wiped out by a giant snake from the valley of Zhou or consumed by a swarm of small sea fish and turtles. |
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