Hat wrote:
I think everyone agrees that an update to the campaign documentation is needed and as Matt has said is already in the works. In terms of the runes, I'm really curious how people are buying them.
For the amalgamated and permanent runes we don't have pricing. While I can see an argument for a permanent rune being the same price as a standard rune as the lack of ability to transfer offsets the increased benefit, that's not a safe assumption. Also, there's no pricing available for amalgamated. You're combining 2 different runes into a single rune / slot. Logically speaking that should be more expensive than each rune individually. If people are buying them I'm curious what price they're paying and what they're using to justify the price.
At a guess, I would put pricing at a minimum at cost of each individual rune + an additional rune of the highest tier combined. I could see a premium on top of that given the rarity, but don't have a basis for estimating it.
With a sweep of his hat,
Paul
I have not purchased any, though I had planned on it before I thought to check here about restrictions. I thought from the text that a permanent rune cost the same as a normal rune, and you got the additional power at the cost of less mobility. I also thought an Amalgamated rune would just cost the expense of both runes, which is evened out by the fact that you can only ever have one of those runes activated at a time.