While we're talking about rules questions from Arcaniscon, I had a question come up about Mental Scream. As most of us know it's primarily a damaging spell that ignores AR and has a range of 0' (5' radius). It also has a number of adaptations. Two are of note for me here:
A:RPG pg 407 wrote:
Adaptation: Increase the CTN by 6 and Speed by 1 to change the range to 30’ (1 Target).
This is pretty straight forward. It's somewhat "expensive", but good for nuking someone "over there" instead of next to you. I have always assumed you need to use this adaptation to get range out of the spell. But another adaptation says...
A:RPG pg 408 wrote:
Adaptation: Increase the CTN by 2 to increase the spell’s range by 30’. This Adaptation may be applied multiple times.
This is the standard wording that gets applied to some ranged spells that allow a caster to increase their range.
So in a mod I was running, I had one player insist is that you can use the second adaptation directly on the base spell. This gives you 30' range at +2 CTN to inflict a 5' radius effect. I let it fly at the time because it wasn't that big a deal at the table. But I also feel sure that this is wrong, and that the second adaptation only works if you first turn MS into a ranged spell with the first adaptation. Am I crazy? I would love second opinions from other GMs.