Quote:
Frightened creatures must move away at the highest safe speed from the cause of their fear. The creature will avoid Free Strikes, and will fight on if cornered or trapped (cannot move away without suffering Free Strikes). Upon becoming Frightened, the creature will also suffer the effects of being Shaken. Frightened creatures suffer a -2 penalty to their Discipline (which stacks with the Shaken penalty), and suffer a -2 penalty to Combat Action Rolls or other Action Rolls that require steady hands and calm focus.
Quote:
Creatures which fail their Action Skill Roll may, after 12 Ticks, attempt another Mettle: Stand Firm Action Skill Roll unless otherwise noted.
not sure if i am understanding this right some clarification please.
so assume my pc gets frightened, has a pace of 40 and quick talent. 1) as i understand being frightened i must run (120ft/3ticks) for 12 ticks totaling 480ft at which point i get to attempt the mettle roll again. now 2) the only time im allowed to attack while frightened is if and only if get cornered or trapped in my attempt to run...correct? 3) where would the -2 penalty to combat actions rolls come into play if you can't attack while running away. would it only apply if i was trapped and or cornered?