PCIHenry wrote:
Hello,
I have to agree with Cody, for the most part.
While the average person growing up (i.e. most of the current adventurers) would know the basics,but the special knowledge gained on top of that by the players (such as like what the true fate of the a certain general in Abessios) would not be widely known.
As an example, think of it this way: The average person knows about what occurred during WWII, but without specialized knowledge/study would they know about what operatives of the OSI and MI6 discovered? I don't believe so.
Sure, but MI6 and OSI didn't file reports to three (or more) different organizations and then talk about when they did in bars either, and I (who have done almost no research on the subject) still know about the enigma cipher, gold smuggling, and some of the heavy water operations done in Scandanavia.
And I'm not arguing for Joe farmer to know this stuff, but for people who volunteer to go down into the hole in the ground and deal with what's down there, and who have thought to do some research on what might be down there, to have a clue. What I'm saying is, if you took a knowledge skill that covered recent adventuring, or the heroes of the light, or "the age of heroes" or something of that ilk, doesn't it make sense that you could learn about these things?
It seems that if someone did, thinks like, "my god, what is that thing! (Il'huan, psionic, armored bug, don't let it plant an egg in you!)" would be a low difficulty check, while the ancient history of them would be a very high difficulty check (needing many ranks - like the 12 ranks of history for knowing about their defeat by the Ssethregorans). While what happened to the Cadican legion would fall somewhere in between.